Remember though, that this probably won’t scale linearly, as there will still be the time it takes to read and write the file to drive too, so, there will always be some limits as to how fast this can go. With a faster GPU, such as M1 Max or M1 Ultra, or any of the modern Nvidia or AMD GPUs on a PC, you should see much more than this. On my M1 MacBook Pro, I was getting approximately a 15% improvement. How much faster this will be than just using the CPU will depend greatly on the GPU - obviously. They recommend that for systems with integrated graphics that use a shared ram system (like Apple Silicon) that you have at least 16GB for optimal performance. If you have less than this, you can manually turn it on in the Performance preference pane of the settings window. This means that Lightroom will now use the GPU to accelerate exporting, and your mileage may vary depending on the configuration of your system.Įxport acceleration will be turned on automatically if you have a compatible GPU and 8GB or more of VRAM. GPU AccelerationĪnother new feature, and one long requested, is GPU acceleration for exporting images. The other new preset related feature is that they’ve added some more premium presets, including a whole bunch of adaptive ones which use smart masks to adapt to the subject. Also, certain things aren’t scalable, such as toggles for things like chromatic aberration and so forth - as these are either on or off. This only applies to adjustments that are part of the preset. ![]() ![]() ![]() So, once you tweak something its no longer the preset, and so thats why you loose the slider. If you watch the adjustments panel in the develop module as you adjust the sliders, you’ll see they actually change as you move them - so it’s literally scaling the adjustments with the amount slider. Once you edit an individual adjustment - one that is in the preset, the slider is no longer available. There are a couple of limitations to be aware of though.
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